There’s clearly already a good amount of shared structure between Death Stranding and Metal Gear Solid 5: The Phantom Pain , the last game in the series developed by Kojima Productions. However, with as much DNA as these two titles share, there is one feature that isn’t common between the two that Death Stranding 2 should chan
Of course, Fable should also bring back the high level of customizability that the series is known for. In previous titles, players have been able to fully customize their heroes in a variety of ways including their clothing, hair, gender, tattoos, and even their height and weight. Fable will have to keep the same level of personalization or even increase it otherwise it just won’t feel like it is part of the series at all. With Fable using the powerful ForzaTech engine , it will be interesting to see how much the customization translates or if there will be even more options for players to take choose f
One change that should definitely be made to how MGS5 handles this system, however, is the removal of the Fulton recovery balloons that makes capturing enemies very easy. Instead, players should have to physically take Mules and Demens to different facilities, possibly to a specific few that have the ability to rehabilitate these enemies, making each recruitment a much more intimate encounter. Given that the entire narrative of Death Stranding involves connecting Sam to the other characters around him as much as connecting the United Cities of America, having the chance to rescue people would really help drive those themes h
This was entirely intentional on Bungie’s part and worked very well with what the expansion was trying to do. That makes this a rare major spoiler that fans weren’t upset about. Still, killing off one of the best characters in the game didn’t go down well with s
While it seems like common sense to neutralize the healer/support first, doing so will enrage Maki and cause him to buff himself. On the other hand, if both Maki and Kina are defeated first, Yin will automatically surrender. There are many strategies the player can take when fighting this bat
Most fans won’t be too upset about this one considering Kingdom Hearts has one of the most dragged out and complicated storylines of all time. It would take an expert to even decipher what’s happening in regular gameplay let alone a trai
It is disappointing for fans that Fable did not make an appearance at this year’s E3 , but hopefully, fans will receive some official news soon. There are a lot of questions surrounding the mysterious new revival of the series and it is under tremendous pressure to bring Fable back in a big way for modern audiences. The team at Playground Games is immensely talented, however, and definitely has the ability to deliver something great for fans and new players al
Every fan of Hideo Kojima has become accustomed to his weird and sometimes wonderful ways. This is especially true when it comes to what some consider his magnum opus series: Metal Gear Solid. However, the release trailers for Phantom Pain definitely took the cake for the most major scenes jammed into a small win
The bounties all lead to optional bosses. In true RPG fashion, these encounters are typically tougher than the ones Team Snakemouth had to undertake in the main story. Defeating all of these bosses is necessary to complete the bestiary and get one step closer to 100% complet
What many fans expected going into this trailer was a possible DLC. That could be forgiven despite showing so much of the storyline. To the surprise of many, it was, in fact, a character named Abby’s perspective of some of the major beats of the main g
Fable should also invest heavily into the game’s magic system so that it has a breadth of options for players to choose from to use magic in aggressive and non-aggressive ways. Fable should also bring back the co-op that fans of the series love, but it could do a lot to improve on past iterations as well. Allowing players to make vastly different builds would allow multiplayer to be more rewarding while allowing online players to leave a bigger footprint on other players’ worlds would be great for players doing an entire co-op run of the g
Stand users – those who can harness the abilities of mysterious personified psychic entities – are attracted to one another, and are certainly not limited to those friendly with the Joestar family. So, it’s about time that we are finally seeing more from this odd world of hostile psychic beings that isn’t related to a tiny cast of characters and their extended relations. Kishibe Rohan’s absurd antics make for a good way to tell those stories – and that brings me to the first episode of Thus Spoke Kishibe Rohan, which is everything I wanted from a JoJo spin-
While Bug Fables’ post-game content is not as robust as some other RPGs, it is supplemented by a large amount of side content that most players may have missed as they pursued the story. With all this in mind, there are still quite a lot of things to do in Bug Fables once the main story is compl

